Abandoned Gas Station

I want to present my Abandoned Gas Station Project. For those who know me, this has been a colossal undertaking that has taken a while to complete. It was touch-and-go whether it would ever see the light of day, but it feels good to get it across the finish line finally. I wanted to push my art toward capturing my style when I started this project. I wanted to improve my rendering, storytelling, and composition and, most importantly, embrace my love of robots and Sci-Fi.

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In reality, this turned into a long project, and I used it as a test bed to improve my skills and learn new workflows from Foliage to Unreal 5. Along the way, I have done many other personal and professional projects, which meant this always took a back seat. However, I finally got time to focus on finishing it off.

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It started based on this initial concept piece.
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https://www.artstation.com/artwork/1wx6X
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And grew from there. I wanted this to be semi-stylised, focusing less on completely photoreal props and more on the artistry of creating assets with sculpting and texturing. I aimed for readable and not too noisy. All my favourite video games inspired it.

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Overall, I am thrilled to have this project completed finally. I have learnt a lot over the time of chipping away at it, and in many ways, it has allowed me to grow into the artist I am today. I can finally rest and move on to something different, which is a great feeling. If you want to see more of the project, I wrote several blog posts on my Artstation so that you can check out my process.

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https://www.artstation.com/benkeeling/blog

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If there is enough interest, I always wanted to do an environment-based tutorial capturing a lot of my learnings, but it might be time to move on to something new.

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Here are the breakdowns

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https://www.artstation.com/artwork/blKd2a
https://www.artstation.com/artwork/498zA2

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Thank you for checking out my work, and I hope you like it.

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Also, I used a fair amount of resources in this project, so I will add them as I remember them.

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1. Ultra Dynamic Sky - used for TOD and the Weather effects
2. Easy Fog - For the fog cards in the background

Stormy Weather - Main time of day

Playthrough of the level at night time with the Robot

Different times of day - Night, Morning, Stormy and Day

Different times of day - Night, Morning, Stormy and Day

Different times of day - Night, Morning, Stormy and Day

Different times of day - Night, Morning, Stormy and Day

Props made for the interior and exterior

Props made for the interior and exterior

Structural Assets made for the scene

Structural Assets made for the scene

Gif Showing the progress of the scene coming together

Gif Showing the progress of the scene coming together