Ben Keeling
Principal Environment Artist/Instructor - Respawn
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Ben Keeling
Principal Environment Artist/Instructor - Respawn
London, United Kingdom
Summary
Principal Environment Artist working in AAA Games and instructor for CG Master Academy
Skills
Environment Design
Rendering
3D Modeling
Digital Sculpting
Environment Modeling
Hard Surface Modeling
Low-poly Modeling
Texturing
UV Mapping
Game Design
Game Development
High-poly Modeling
Team Management
Project Management
PBR Texturing
Software proficiency
3ds Max
Blender
Illustrator
Maya
Mudbox
Photoshop
Substance 3D Painter
Substance 3D Designer
Marmoset Toolbag
Unreal Engine
ZBrush
Marvelous Designer
World Machine
Quixel Suite
V-Ray
CRYENGINE
Frostbite Engine
Corona Renderer
pureref
Octane Render
Productions
Video Game
Suicide Squad
Year
2024
Role
Advanced Environment Artist
Company
Rocksteady
Video Game
Halo Wars 2
Year
2017
Role
Environment Artist
Company
Creative Assembly
Video Game
VR Worlds
Year
2016
Role
Environment Artist
Company
Sony
Video Game
Need for Speed: Rivals
Year
2013
Role
3D Artist
Company
Criterion
Experience
Principal Environment Artist at Respawn Entertainment!
London, United Kingdom
November 2022 - Present
Advanced Environment Artist at Rocksteady Studios
London, United Kingdom
December 2019 - November 2022
Senior Environment Artist at Rocksteady Studios
London, United Kingdom
September 2017 - November 2022
Environment Artist at Rocksteady Studios
London, United Kingdom
November 2016 - November 2022
Environment Artist at Creative Assembly
Horsham, United Kingdom
July 2015 - November 2016
Environment Artist at Sony London
London, United Kingdom
March 2014 - June 2015
Graduate 3D Artist at Criterion
Guildford, United Kingdom
June 2013 - March 2014
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