Recently I have been working on a material planet set and wanted to explore pushing my Substance and world building skills further. I have been looking to push my presentation skills. I have also been working towards a style that my work is recognized for, I think that pushing down a slightly more stylistic route and trying to do something different and fun with Substance planets I could find this.
I was also inspired by Tyler Bolyard work on the Moana movie, using substance and modelling techniques to create small creatures for a small coral planet. I had great fun learning rigging and animation inside Maya and trying to create life to the ecosystem.
Hope you guys like it!