TreeCutter Mech Tutorial.
This tutorial covers the modelling, unwrapping, baking and texturing of the Treecutter mech.
Split across the following three parts:
The tutorial consists of 6-7 hours of video lectures. The main modelling package is 3ds Max, and the textures are created in Substance Painter. It's not a step-by-step guide, as it took a long time to create the model. I made the renders in Marmoset.