TreeCutter Mech Tutorial.
This tutorial covers the modelling, unwrapping, baking and texturing of the Treecutter mech.
Split across the following 3 parts:
1. High poly modelling process
2. Low poly creation, unwrapping and baking
3. Texturing and Presentation
The tutorial is a 6-7 hours of video lectures, the main modelling package is 3ds Max and textured in Substance Painter. I created the renders in Marmoset.