This is the third part of an all-encompassing tutorial for beginners to intermediate level. It covers different topics in Environment art and is intended to share some of my lessons and advice.
This chapter is Decals and Trimsheets
It is split into a chapter-based format. It includes chapters 5 and 6, available to purchase separately or as part of a reduced bundle.
Here is an in depth breakdown of everything covered
Chapter 5 - Decals - 2h 50m runtime
What/How
Chp5 01 - What Are Decals - 4m
Chp5 02 - How To Create Decals - 34m
Practical Example
Chp5 03 Pa Chp1 01 - Intro - 1m
Chp5 03 Pa Chp1 02 - Ref Gather - 15m
Chp5 03 Pa Chp1 03 - Template - 16m
Chp5 03 Pa Chp1 04 - Blockout - 23m
Chp5 03 Pa Chp2 01 - Final decal - 11m
Chp5 03 Pa Chp3 01 - Bake mesh data - 9m
Chp5 03 Pa Chp3 02 - Texturing decal sheet - 22m
Chp5 03 Pa Chp4 01 - Using The Decal - 14m
Chp5 03 Pa Chp4 02 - Decal Machine - 20m
Chapter 6 - Trimsheet - 3h 1m Runtime
What/How
Chp6 01 - What Are Trimsheets - 4m
Chp6 02 - How To Create Trimsheets - 29m
Practical Example
Chp6 03 Pa Chp1 01 - Intro - 2m
Chp6 03 Pa Chp1 02 - Ref Gathering - 21m
Chp6 03 Pa Chp1 03 - Template creation - 10m
Chp6 03 Pa Chp1 04 - Blockout - 24m
Chp6 03 Pa Chp2 01 - Showing The Final Sheet - 17m
Chp6 03 Pa Chp3 01 - Baking - 18m
Chp6 03 Pa Chp3 02 - Texturing - 16m
Chp6 03 Pa Chp4 01 - Setup Trimsheet Blender - 16m
Chp6 03 Pa Chp4 02 - Decal Machine - 23m
The tutorial chapters follow the same format. I start with an explanation and theory on a specific topic. The chapter covers the topic, terminology, why you approach things in a certain way, and the tools/workflows you would use. Each chapter ends with live demos of putting that theory into practice.
It will be framed around personal art, mainly using examples from my work and professional experience where relevant.
Software used will include but not be limited to
Blender
Photoshop
Substance Painter
You will also gain access to Pure Ref files, which include further tutorial breakdowns, links, and documentation to valuable resources and files. I plan to expand on this as I create more chapters for the tutorial.