Suicide Squad: Kill the Justice League - Roads

I worked on Suicide Squad as an Advanced Environment Artist while at Rocksteady. As part of my responsibilities, I specialised in materials. This included working closely on the game's road network; I worked with the procedural team to improve tooling and implement a district preset system for the game. I also worked on many of the materials and defined the visual look of the road shader and sidewalks, including working on curb meshes and decals for the different sets. Some of the set dressing and materials in the shots were created by the talented environment team at Rocksteady.
-
Thank you to my environment team and broader team at Rocksteady who helped with the levels.